Tournament Rules, 2016 Maple Syrup Country Tournament, 2015-2016 (Elmvale Minor Hockey)

This Tournament is part of the 2015-2016 season, which is not set as the current season.
PrintTournament Rules
Elmvale Maple Syrup Country Tournament Rules 2016

Playing Rules
All OMHA and CHA Rules will apply plus the following additions;

1.  Each team must report to the arena they are playing in 45 minutes before their first game to present all necessary paperwork. (approved roster, travel permit or letter of permission from their local hockey association)

2.  All teams must have a certified trainer on the bench at all times.

3.  All teams must be prepared to play 15 minutes prior to their scheduled game time.

4.  All game sheets must be filled out by both teams and returned to the tournament convenor 10 minutes before the start of the game.

5.  The team designated as the home team will occupy the home bench and wear light colour jerseys.

6.  All game suspensions shall be assessed as per OMHA regulations.  The only exception is a fighting major.  Any fighting major will result in automatic disqualification for the remainder of the tournament.

7.  There will be a point system for the preliminary round robin play; 2 points for a win, 1 point for a tie and 0 points for a loss.

8.  There will be no overtime or time outs in Round Robin games.

9.  The length of all round robin games will be a three minute warm up, followed by a 10-10-12 minute periods.  All games are stop time.  Running time will come into affect in the third period when there is a 5 goal differential at any time.  Stop time will resume if the differential is reduced.  Please make sure your team is ready when the zamboni is off the ice and back door is closed.

Standings after Round Robin games of the tournament will be decided on the following basis;

1.  Team with most points.

2.  When two teams are tied, head to head competition will be used to determine the placing.  (Novice and Peewee only)

3.  The highest ratio of goals for divided by goals for plus goals against (GF/(GF + GA)).

4.  The team with the lowest number of goals against.

5.  The team with the lowest number of penalty minutes accumulated in round robin play.

6.  Coin toss by the tournament coordinator or designated representative.

Elimination games (Quarter-finals, Semi-finals, Finals)

1.  Length of games will be 10-10-12 for Quarter final games in the Atom division.  One time out will be allowed to each team per game.  Length of games in Semi-finals and finals will be 10-10-15 with one time out allowed to each team per game.

2.  1 - 5 minute stop time sudden victory will be played if tied after regulation time.  Play will be 4 on 4 format.

3.  If teams are still tied, a shoot out will commence.  Three different shooters will shoot.  If still tied after each team has had their three shoot outs, then a sudden victory shoot out will commence.  Each team will send one different player at a time to centre ice. The first three cannot go again till everybody on the team has had a shot.  From the fourth shooter on it becomes a sudden victory shoot out.

ZERO tolerance:  Taunting or berating of any players, officials, staff or tournament volunteers will not be tolerated under any circumstances by parents, players, team officials or other spectators.

All referee decisions are final and may not be appealed.